Flexible 'collection' system for dealing with linked lists etc.Byte, Short, Int, Long, Float and Double numeric data types.However it is currently only compatible with Microsoft Windows systems.Ä«litzMax is BASIC.but with a few twists, including: The Blitz3D SDK works with many languages in addition to their own BlitzMax, such as C++, C# and purebasic. Blitz Research has now completed their 3D engine module Blitz3D SDK, which implements features common to modern 3D engines and middleware. This has opened up new possibilities for programmers to configure the language, as well as to purchase improved components from Blitz Research Limited. BlitzMAX brought the largest change of language structure to the modern range of Blitz products by adding object-orientation concepts and switching the graphics layer to favour OpenGL.Ä«litzMAX is also the first truly modular version of the language, allowing complete plugins to be written for the language. The latest installment of the Blitz suite of languages is BlitzMAX, a language which supports PC, Linux and Mac installations. BlitzMax retains the BASIC roots of Blitz3D and BlitzPlus, but adds a ton of cool new features and abilities. BlitzMax is the new, next generation game programming language and programming environment from Blitz Research.
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